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Yu-Kun Lai

Training-free Editioning of Text-to-Image Models

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May 27, 2024
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DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading

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Apr 15, 2024
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Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

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Mar 15, 2024
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Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

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Feb 07, 2024
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VRMM: A Volumetric Relightable Morphable Head Model

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Feb 06, 2024
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HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model

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Dec 10, 2023
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R2Human: Real-Time 3D Human Appearance Rendering from a Single Image

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Dec 10, 2023
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SAMVG: A Multi-stage Image Vectorization Model with the Segment-Anything Model

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Nov 09, 2023
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High-Quality Animatable Dynamic Garment Reconstruction from Monocular Videos

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Nov 02, 2023
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Towards Grouping in Large Scenes with Occlusion-aware Spatio-temporal Transformers

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Oct 30, 2023
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